housekeeping - JC will need to fix this
moved visual studio project to its own build directory, added to gitignore so we're not versioning the build products. i don't do windows, so Jinduan will have to make sure everything still works with this directory structure.
This commit is contained in:
20
build/MSVS/LemonTigerJ.sln
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20
build/MSVS/LemonTigerJ.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LemonTigerJ", "LemonTigerJ.vcxproj", "{4B66D9F0-407B-4995-B625-1CA1B72662C6}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{4B66D9F0-407B-4995-B625-1CA1B72662C6}.Debug|Win32.ActiveCfg = Debug|Win32
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{4B66D9F0-407B-4995-B625-1CA1B72662C6}.Debug|Win32.Build.0 = Debug|Win32
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{4B66D9F0-407B-4995-B625-1CA1B72662C6}.Release|Win32.ActiveCfg = Release|Win32
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{4B66D9F0-407B-4995-B625-1CA1B72662C6}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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105
build/MSVS/LemonTigerJ.vcxproj
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105
build/MSVS/LemonTigerJ.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\enumstxt.h" />
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<ClInclude Include="src\funcs.h" />
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<ClInclude Include="src\hash.h" />
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<ClInclude Include="src\lemontiger.h" />
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<ClInclude Include="src\mempool.h" />
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<ClInclude Include="src\text.h" />
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<ClInclude Include="src\toolkit.h" />
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<ClInclude Include="src\types.h" />
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<ClInclude Include="src\vars.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\epanet.c" />
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<ClCompile Include="src\hash.c" />
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<ClCompile Include="src\hydraul.c" />
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<ClCompile Include="src\inpfile.c" />
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<ClCompile Include="src\input1.c" />
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<ClCompile Include="src\input2.c" />
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<ClCompile Include="src\input3.c" />
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<ClCompile Include="src\lemontiger.c" />
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<ClCompile Include="src\mempool.c" />
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<ClCompile Include="src\output.c" />
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<ClCompile Include="src\quality.c" />
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<ClCompile Include="src\report.c" />
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<ClCompile Include="src\rules.c" />
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<ClCompile Include="src\smatrix.c" />
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<ClCompile Include="src\testLT.c" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{4B66D9F0-407B-4995-B625-1CA1B72662C6}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>.\include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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