Updated more float types in function APIs

Updated APIs calls to support EN_API_FLOAT_TYPE and few updates to the
DEF file
This commit is contained in:
Elad Salomons
2016-10-10 11:45:02 +03:00
parent 9942f6761d
commit ab4622b276
3 changed files with 171 additions and 173 deletions

View File

@@ -3263,198 +3263,196 @@ int DLLEXPORT ENsetrulepriority(int index, EN_API_FLOAT_TYPE priority)
}
int DLLEXPORT ENsetpremise(int indexRule, int indexPremise, int logop, int object, int indexObj, int variable, int relop, int status, double value)
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
int DLLEXPORT ENsetpremise(int indexRule, int indexPremise, int logop, int object, int indexObj, int variable, int relop, int status, EN_API_FLOAT_TYPE value)
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->logop = logop;
p->object = object;
p->index = indexObj;
p->variable = variable;
p->relop = relop;
p->status = status;
p->value = value;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->logop = logop;
p->object = object;
p->index = indexObj;
p->variable = variable;
p->relop = relop;
p->status = status;
p->value = value;
return(0);
}
int DLLEXPORT ENsetpremiseindex(int indexRule, int indexPremise, int indexObj)
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->index = indexObj;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->index = indexObj;
return(0);
}
int DLLEXPORT ENsetpremisestatus(int indexRule, int indexPremise, int status)
{
int count = 1, error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
{
int count = 1, error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->status = status;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->status = status;
return(0);
}
int DLLEXPORT ENsetpremisevalue(int indexRule, int indexPremise, double value)
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
int DLLEXPORT ENsetpremisevalue(int indexRule, int indexPremise, EN_API_FLOAT_TYPE value)
{
int count = 1,error = 0, nPremises, a, b;
EN_API_FLOAT_TYPE priority;
struct Premise *p;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->value = value;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &nPremises, &a, &b, &priority);
if (indexPremise > nPremises) return(258);
p = Rule[indexRule].Pchain;
while (count < indexPremise)
{
count++;
p = p->next;
}
p->value = value;
return(0);
}
int DLLEXPORT ENgettrueaction(int indexRule, int indexAction, int *indexLink, int *status, double *setting)
{
int count = 1, error = 0, nTrueAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
int DLLEXPORT ENgettrueaction(int indexRule, int indexAction, int *indexLink, int *status, EN_API_FLOAT_TYPE *setting)
{
int count = 1, error = 0, nTrueAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
if (indexRule > Nrules) return(252);
error = ENgetrule(indexRule, &c, &nTrueAction, &b, &priority);
if (indexAction > nTrueAction) return(253);
a = Rule[indexRule].Tchain;
while (count<indexAction)
{
count++;
a = a->next;
}
*indexLink = a->link;
*status = a->status;
*setting = a->setting;
return(0);
}
if (indexRule > Nrules) return(252);
error = ENgetrule(indexRule, &c, &nTrueAction, &b, &priority);
if (indexAction > nTrueAction) return(253);
a = Rule[indexRule].Tchain;
while (count<indexAction)
{
count++;
a = a->next;
}
*indexLink = a->link;
*status = a->status;
*setting = a->setting;
return(0);
}
int DLLEXPORT ENsettrueaction(int indexRule, int indexAction, int indexLink, int status,double setting)
{
int count = 1, error = 0, nTrueAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
int DLLEXPORT ENsettrueaction(int indexRule, int indexAction, int indexLink, int status, EN_API_FLOAT_TYPE setting)
{
int count = 1, error = 0, nTrueAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &nTrueAction, &b, &priority);
if (indexAction > nTrueAction) return(258);
a = Rule[indexRule].Tchain;
while (count<indexAction)
{
count++;
a = a->next;
}
a->link = indexLink;
a->status = status;
a->setting = setting;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &nTrueAction, &b, &priority);
if (indexAction > nTrueAction) return(258);
a = Rule[indexRule].Tchain;
while (count<indexAction)
{
count++;
a = a->next;
}
a->link = indexLink;
a->status = status;
a->setting = setting;
return(0);
}
int DLLEXPORT ENgetfalseaction(int indexRule, int indexAction, int *indexLink, int *status, double *setting)
{
int count = 1, error = 0, nFalseAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
int DLLEXPORT ENgetfalseaction(int indexRule, int indexAction, int *indexLink, int *status, EN_API_FLOAT_TYPE *setting)
{
int count = 1, error = 0, nFalseAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &b, &nFalseAction, &priority);
if (indexAction > nFalseAction) return(258);
a = Rule[indexRule].Fchain;
while (count < indexAction)
{
count++;
a = a->next;
}
*indexLink = a->link;
*status = a->status;
*setting = a->setting;
return(0);
}
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &b, &nFalseAction, &priority);
if (indexAction > nFalseAction) return(258);
a = Rule[indexRule].Fchain;
while (count < indexAction)
{
count++;
a = a->next;
}
*indexLink = a->link;
*status = a->status;
*setting = a->setting;
return(0);
}
int DLLEXPORT ENsetfalseaction(int indexRule, int indexAction, int indexLink, int status,double setting)
{
int count = 1, error = 0, nFalseAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
int DLLEXPORT ENsetfalseaction(int indexRule, int indexAction, int indexLink, int status,EN_API_FLOAT_TYPE setting)
{
int count = 1, error = 0, nFalseAction, c, b;
EN_API_FLOAT_TYPE priority;
struct Action *a;
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &b, &nFalseAction, &priority);
if (indexAction > nFalseAction) return(258);
a = Rule[indexRule].Fchain;
while (count < indexAction)
{
count++;
a = a->next;
}
a->link = indexLink;
a->status = status;
a->setting = setting;
return(0);
if (indexRule > Nrules) return(257);
error = ENgetrule(indexRule, &c, &b, &nFalseAction, &priority);
if (indexAction > nFalseAction) return(258);
a = Rule[indexRule].Fchain;
while (count < indexAction)
{
count++;
a = a->next;
}
a->link = indexLink;
a->status = status;
a->setting = setting;
return(0);
}
int DLLEXPORT ENgetruleID(int indexRule, char* id)
{
strcpy(id,"");
if (!Openflag) return(102);
if (indexRule < 1 || indexRule > Nrules) return(257);
strcpy(id,Rule[indexRule].label);
strcpy(id,"");
if (!Openflag) return(102);
if (indexRule < 1 || indexRule > Nrules) return(257);
strcpy(id,Rule[indexRule].label);
return(0);
}
}
/*************************** END OF EPANET.C ***************************/