# CMakeLists.txt - CMake configuration file for EPANET 2.0 # # CMake is a cross-platform build tool. CMake generates platform native # makefiles that can be used with your compiler of choice. CMake uses a # generator concept to represent different build tooling. CMake automatically # detects the platform it is running on and generates the appropriate makefiles # for the platform default compiler. Different generators can also be specified. # # Note: CMake requires that your platform build system and compiler are # properly installed. Build using Visual Studio requires msbuild shell. # # Example Usage: # cd build/cmake # mkdir buildproducts # cd buildproducts # cmake .. # make # # Building MSYS on Windows: # ... # cmake -G "MSYS Makefiles" .. # make # # Building Visual Studio on Windows: # ... # cmake -G "Visual Studio 10 2010" .. # msbuild /p:Configuration=Release ALL_BUILD.vcxproj # # Generic Invocation: # cmake -E make_directory buildprod # cd build # cmake -G GENERATOR -DCMAKE_BUILD_TYPE=Release .. # cmake --build . --target SOME_TARGET --config Release # # More information: # cmake --help # # CMake is available at https://cmake.org/download/ # cmake_minimum_required (VERSION 2.8.8) project(EPANET) SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin) SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin) SET(CMAKE_POSITION_INDEPENDENT_CODE ON) IF (APPLE) SET(CMAKE_INSTALL_NAME_DIR @executable_path) SET(CMAKE_BUILD_WITH_INSTALL_RPATH ON) ENDIF (APPLE) IF (MSVC) set(CMAKE_C_FLAGS_RELEASE "/GL") add_definitions(-D_CRT_SECURE_NO_DEPRECATE) ENDIF (MSVC) set(EPANET_API_HEADER "include/epanet2.h") # create object library for reuse in other targets include_directories(include; src) file(GLOB EPANET_SOURCES src/*.c) add_library(epanet_objs OBJECT ${EPANET_SOURCES}) # the shared library add_library(epanet SHARED $ ${EPANET_API_HEADER}) # the standalone executable add_executable(runepanet run/main.c $) if (NOT MSVC) target_link_libraries (runepanet m) endif (NOT MSVC)