/* ********************************************************************** RULES.C -- Rule processor module for EPANET VERSION: 2.00 DATE: 5/8/00 9/7/00 10/25/00 3/1/01 8/15/07 (2.00.11) AUTHOR: L. Rossman US EPA - NRMRL The entry points for this module are: initrules() -- called from ENopen() in EPANET.C addrule() -- called from netsize() in INPUT2.C allocrules() -- called from allocdata() in EPANET.C ruledata() -- called from newline() in INPUT2.C freerules() -- called from freedata() in EPANET.C checkrules() -- called from ruletimestep() in HYDRAUL.C ********************************************************************** */ #include #include #ifndef __APPLE__ #include #else #include #endif #include "types.h" #include "funcs.h" #include "hash.h" #include "text.h" enum Rulewords { r_RULE, r_IF, r_AND, r_OR, r_THEN, r_ELSE, r_PRIORITY, r_ERROR }; char *Ruleword[] = {w_RULE, w_IF, w_AND, w_OR, w_THEN, w_ELSE, w_PRIORITY, NULL}; enum Varwords { r_DEMAND, r_HEAD, r_GRADE, r_LEVEL, r_PRESSURE, r_FLOW, r_STATUS, r_SETTING, r_POWER, r_TIME, r_CLOCKTIME, r_FILLTIME, r_DRAINTIME }; char *Varword[] = {w_DEMAND, w_HEAD, w_GRADE, w_LEVEL, w_PRESSURE, w_FLOW, w_STATUS, w_SETTING, w_POWER, w_TIME, w_CLOCKTIME, w_FILLTIME, w_DRAINTIME, NULL}; enum Objects { r_JUNC, r_RESERV, r_TANK, r_PIPE, r_PUMP, r_VALVE, r_NODE, r_LINK, r_SYSTEM }; char *Object[] = {w_JUNC, w_RESERV, w_TANK, w_PIPE, w_PUMP, w_VALVE, w_NODE, w_LINK, w_SYSTEM, NULL}; /* NOTE: place "<=" & ">=" before "<" & ">" so that findmatch() works correctly. */ enum Operators { EQ, NE, LE, GE, LT, GT, IS, NOT, BELOW, ABOVE }; char *Operator[] = {"=", "<>", "<=", ">=", "<", ">", w_IS, w_NOT, w_BELOW, w_ABOVE, NULL}; enum Values { IS_NUMBER, IS_OPEN, IS_CLOSED, IS_ACTIVE }; char *Value[] = {"XXXX", w_OPEN, w_CLOSED, w_ACTIVE, NULL}; // Local Functions static void newrule(EN_Project *pr); static int newpremise(EN_Project *pr, int); static int newaction(EN_Project *pr); static int newpriority(EN_Project *pr); static int evalpremises(EN_Project *pr, int); static void updateactionlist(EN_Project *pr, int, Saction *); static int onactionlist(EN_Project *pr, int, Saction *); static int checkpremise(EN_Project *pr, Spremise *); static int checktime(EN_Project *pr, Spremise *); static int checkstatus(EN_Project *pr, Spremise *); static int checkvalue(EN_Project *pr, Spremise *); static int takeactions(EN_Project *pr); static void clearactionlist(rules_t *rules); static void clearrule(EN_Project *pr, int); static void writepremise(Spremise *p, FILE *f, EN_Network *net); static void writeaction(Saction *a, FILE *f, EN_Network *net); static void getobjtxt(int objtype, int subtype, char *objtxt); static void gettimetxt(double hrs, char *timetxt); void initrules(EN_Project *pr) /* **-------------------------------------------------------------- ** Initializes rule base. ** Called by ENopen() in EPANET.C module **-------------------------------------------------------------- */ { pr->rules.RuleState = r_PRIORITY; pr->network.Rule = NULL; } void addrule(parser_data_t *par, char *tok) /* **-------------------------------------------------------------- ** Updates rule count if RULE keyword found in line of input. ** Called by netsize() in INPUT2.C module. **-------------------------------------------------------------- */ { if (match(tok, w_RULE)) { par->MaxRules++; } } int allocrules(EN_Project *pr) /* **-------------------------------------------------------------- ** Allocates memory for rule-based controls. ** Called by allocdata() in EPANET.C module. **-------------------------------------------------------------- */ { EN_Network *net = &pr->network; int n = pr->parser.MaxRules + 1; net->Rule = (Srule *)calloc(n, sizeof(Srule)); if (net->Rule == NULL) return (101); return 0; } void freerules(EN_Project *pr) /* **-------------------------------------------------------------- ** Frees memory used for rule-based controls. ** Called by freedata() in EPANET.C module. **-------------------------------------------------------------- */ { int i; for (i = 1; i <= pr->network.Nrules; i++) clearrule(pr, i); free(pr->network.Rule); } int checkrules(EN_Project *pr, long dt) /* **----------------------------------------------------- ** Checks which rules should fire at current time. ** Called by ruletimestep() in HYDRAUL.C. **----------------------------------------------------- */ { EN_Network *net = &pr->network; time_options_t *time = &pr->time_options; rules_t *rules = &pr->rules; int i, actionCount = 0; // Number of actions actually taken // Start of rule evaluation time interval rules->Time1 = time->Htime - dt + 1; // Iterate through each rule rules->ActionList = NULL; for (i = 1; i <= net->Nrules; i++) { // If premises true, add THEN clauses to action list if (evalpremises(pr, i) == TRUE) { updateactionlist(pr, i, net->Rule[i].ThenActions); } // If premises false, add ELSE actions to list else { if (net->Rule[i].ElseActions != NULL) { updateactionlist(pr, i, net->Rule[i].ElseActions); } } } // Execute actions then clear action list if (rules->ActionList != NULL) actionCount = takeactions(pr); clearactionlist(rules); return actionCount; } int ruledata(EN_Project *pr) /* **-------------------------------------------------------------- ** Parses a line from [RULES] section of input. ** Called by newline() in INPUT2.C module. ** Tok[] is an array of tokens parsed from input line. **-------------------------------------------------------------- */ { EN_Network *net = &pr->network; parser_data_t *par = &pr->parser; rules_t *rules = &pr->rules; char **Tok = par->Tok; int key, // Keyword code err; // Exit if current rule has an error */ if (rules->RuleState == r_ERROR) return 0; // Find the key word that begins the rule statement err = 0; key = findmatch(Tok[0], Ruleword); switch (key) { case -1: err = 201; // Unrecognized keyword break; case r_RULE: net->Nrules++; newrule(pr); rules->RuleState = r_RULE; rules->Errcode = 0; break; case r_IF: if (rules->RuleState != r_RULE) { err = 221; // Mis-placed IF clause break; } rules->RuleState = r_IF; err = newpremise(pr, r_AND); break; case r_AND: if (rules->RuleState == r_IF) err = newpremise(pr, r_AND); else if (rules->RuleState == r_THEN || rules->RuleState == r_ELSE) { err = newaction(pr); } else err = 221; break; case r_OR: if (rules->RuleState == r_IF) err = newpremise(pr, r_OR); else err = 221; break; case r_THEN: if (rules->RuleState != r_IF) { err = 221; // Mis-placed THEN clause break; } rules->RuleState = r_THEN; err = newaction(pr); break; case r_ELSE: if (rules->RuleState != r_THEN) { err = 221; // Mis-placed ELSE clause break; } rules->RuleState = r_ELSE; err = newaction(pr); break; case r_PRIORITY: if (rules->RuleState != r_THEN && rules->RuleState != r_ELSE) { err = 221; break; } rules->RuleState = r_PRIORITY; err = newpriority(pr); break; default: err = 201; } // Set RuleState to r_ERROR if errors found if (err) { rules->RuleState = r_ERROR; rules->Errcode = err; err = 200; } return err; } void adjustrules(EN_Project *pr, int objtype, int index) /* **----------------------------------------------------------- ** Adjusts rules when a specific node or link is deleted. ** Called by EN_deletenode & EN_deletelink in EPANET.C. **----------------------------------------------------------- */ { int i, delete; EN_Network *net = &pr->network; rules_t *rules = &pr->rules; Spremise *p; Saction *a; // Delete rules that refer to objtype and index for (i = net->Nrules; i >= 1; i--) { delete = FALSE; p = net->Rule[i].Premises; while (p != NULL && !delete) { if (objtype == p->object && p->index == index) delete = TRUE; p = p->next; } if (objtype == r_LINK) { a = net->Rule[i].ThenActions; while (a != NULL && !delete) { if (a->link == index) delete = TRUE; a = a->next; } a = net->Rule[i].ElseActions; while (a != NULL && !delete) { if (a->link == index) delete = TRUE; a = a->next; } } if (delete) deleterule(pr, i); } // Adjust all higher object indices to reflect deletion of object index for (i = 1; i <= net->Nrules; i++) { p = net->Rule[i].Premises; while (p != NULL) { if (objtype == p->object && p->index > index) p->index--; p = p->next; } if (objtype == r_LINK) { a = net->Rule[i].ThenActions; while (a != NULL) { if (a->link > index) a->link--; a = a->next; } a = net->Rule[i].ElseActions; while (a != NULL) { if (a->link > index) a->link--; a = a->next; } } } } void deleterule(EN_Project *pr, int index) /* **----------------------------------------------------------- ** Deletes a specific rule **----------------------------------------------------------- */ { int i; EN_Network *net = &pr->network; Srule *lastRule; // Free memory allocated to rule's premises & actions clearrule(pr, index); // Shift position of higher indexed rules down one for (i = index; i <= net->Nrules - 1; i++) { net->Rule[i] = net->Rule[i + 1]; } // Remove premises & actions from last (inactive) entry in Rule array lastRule = &net->Rule[net->Nrules]; lastRule->Premises = NULL; lastRule->ThenActions = NULL; lastRule->ElseActions = NULL; // Reduce active rule count by one net->Nrules--; } void adjusttankrules(EN_Project *pr) /* **----------------------------------------------------------- ** Adjusts tank indices in rule premises. ** Called by EN_addnode in EPANET.C. **----------------------------------------------------------- */ { int i, njuncs; EN_Network *net = &pr->network; Spremise *p; njuncs = net->Njuncs; for (i = 1; i <= net->Nrules; i++) { p = net->Rule[i].Premises; while (p != NULL) { if (p->object == r_NODE && p->index > njuncs) p->index++; p = p->next; } } } void clearactionlist(rules_t *rules) /* **---------------------------------------------------------- ** Clears memory used for action list **---------------------------------------------------------- */ { SactionList *nextItem; SactionList *actionItem; actionItem = rules->ActionList; while (actionItem != NULL) { nextItem = actionItem->next; free(actionItem); actionItem = nextItem; } } void clearrule(EN_Project *pr, int i) /* **----------------------------------------------------------- ** Clears memory used by a rule for premises & actions **----------------------------------------------------------- */ { EN_Network *net = &pr->network; Spremise *p; Spremise *pnext; Saction *a; Saction *anext; p = net->Rule[i].Premises; while (p != NULL) { pnext = p->next; free(p); p = pnext; } a = net->Rule[i].ThenActions; while (a != NULL) { anext = a->next; free(a); a = anext; } a = net->Rule[i].ElseActions; while (a != NULL) { anext = a->next; free(a); a = anext; } } void newrule(EN_Project *pr) /* **---------------------------------------------------------- ** Adds new rule to rule base **---------------------------------------------------------- */ { EN_Network *net = &pr->network; char **Tok = pr->parser.Tok; Srule *rule = &net->Rule[net->Nrules]; strncpy(rule->label, Tok[1], MAXID); rule->Premises = NULL; rule->ThenActions = NULL; rule->ElseActions = NULL; rule->priority = 0.0; pr->rules.LastPremise = NULL; pr->rules.LastThenAction = NULL; pr->rules.LastElseAction = NULL; } int newpremise(EN_Project *pr, int logop) /* **-------------------------------------------------------------------- ** Adds new premise to current rule. ** Formats are: ** IF/AND/OR ** IF/AND/OR SYSTEM (units) ** ** Calls findmatch() and hour() in INPUT2.C. ** Calls findnode() and findlink() in EPANET.C. **--------------------------------------------------------------------- */ { EN_Network *net = &pr->network; parser_data_t *par = &pr->parser; rules_t *rules = &pr->rules; char **Tok = par->Tok; int i, j, k, m, r, s, v; double x; Spremise *p; /* Check for correct number of tokens */ if (par->Ntokens != 5 && par->Ntokens != 6) return (201); /* Find network object & id if present */ i = findmatch(Tok[1], Object); if (i == r_SYSTEM) { j = 0; v = findmatch(Tok[2], Varword); if (v != r_DEMAND && v != r_TIME && v != r_CLOCKTIME) { return (201); } } else { v = findmatch(Tok[3], Varword); if (v < 0) { return (201); } switch (i) { case r_NODE: case r_JUNC: case r_RESERV: case r_TANK: k = r_NODE; break; case r_LINK: case r_PIPE: case r_PUMP: case r_VALVE: k = r_LINK; break; default: return (201); } i = k; if (i == r_NODE) { j = findnode(net, Tok[2]); if (j == 0) return (203); switch (v) { case r_DEMAND: case r_HEAD: case r_GRADE: case r_LEVEL: case r_PRESSURE: break; case r_FILLTIME: case r_DRAINTIME: if (j <= net->Njuncs) { return (201); } break; default: return (201); } } else { j = findlink(net, Tok[2]); if (j == 0) { return (204); } switch (v) { case r_FLOW: case r_STATUS: case r_SETTING: break; default: return (201); } } } /* Parse relational operator (r) and check for synonyms */ if (i == r_SYSTEM) { m = 3; } else { m = 4; } k = findmatch(Tok[m], Operator); if (k < 0) return (201); switch (k) { case IS: r = EQ; break; case NOT: r = NE; break; case BELOW: r = LT; break; case ABOVE: r = GT; break; default: r = k; } /* Parse for status (s) or numerical value (x) */ s = 0; x = MISSING; if (v == r_TIME || v == r_CLOCKTIME) { if (par->Ntokens == 6) x = hour(Tok[4], Tok[5]) * 3600.; else x = hour(Tok[4], "") * 3600.; if (x < 0.0) return (202); } else if ((k = findmatch(Tok[par->Ntokens - 1], Value)) > IS_NUMBER) s = k; else { if (!getfloat(Tok[par->Ntokens - 1], &x)) return (202); if (v == r_FILLTIME || v == r_DRAINTIME) x = x * 3600.0; } /* Create new premise structure */ p = (Spremise *)malloc(sizeof(Spremise)); if (p == NULL) return (101); p->object = i; p->index = j; p->variable = v; p->relop = r; p->logop = logop; p->status = s; p->value = x; /* Add premise to current rule's premise list */ p->next = NULL; if (rules->LastPremise == NULL) net->Rule[net->Nrules].Premises = p; else rules->LastPremise->next = p; rules->LastPremise = p; return (0); } int newaction(EN_Project *pr) /* **---------------------------------------------------------- ** Adds new action to current rule. ** Format is: ** THEN/ELSE/AND LINK IS ** ** Calls findlink() from EPANET.C. ** Calls getfloat() and findmatch() from INPUT2.C. **---------------------------------------------------------- */ { EN_Network *net = &pr->network; parser_data_t *par = &pr->parser; rules_t *rules = &pr->rules; char **Tok = par->Tok; int j, k, s; double x; Saction *a; /* Check for correct number of tokens */ if (par->Ntokens != 6) return (201); /* Check that link exists */ j = findlink(net, Tok[2]); if (j == 0) return (204); /*** Updated 9/7/00 ***/ /* Cannot control a CV */ if (net->Link[j].Type == CVPIPE) return (207); /* Find value for status or setting */ s = -1; x = MISSING; if ((k = findmatch(Tok[5], Value)) > IS_NUMBER) { s = k; } else { if (!getfloat(Tok[5], &x)) { return (202); } if (x < 0.0) { return (202); } } /*** Updated 9/7/00 ***/ /* Cannot change setting for a GPV ***/ if (x != MISSING && net->Link[j].Type == GPV) return (202); /*** Updated 3/1/01 ***/ /* Set status for pipe in case setting was specified */ if (x != MISSING && net->Link[j].Type == PIPE) { if (x == 0.0) s = IS_CLOSED; else s = IS_OPEN; x = MISSING; } /* Create a new action structure */ a = (Saction *)malloc(sizeof(Saction)); if (a == NULL) return (101); a->link = j; a->status = s; a->setting = x; /* Add action to current rule's action list */ if (rules->RuleState == r_THEN) { a->next = NULL; if (rules->LastThenAction == NULL) net->Rule[net->Nrules].ThenActions = a; else rules->LastThenAction->next = a; rules->LastThenAction = a; } else { a->next = NULL; if (rules->LastElseAction == NULL) net->Rule[net->Nrules].ElseActions = a; else rules->LastElseAction->next = a; rules->LastElseAction = a; } return (0); } int newpriority(EN_Project *pr) /* **--------------------------------------------------- ** Adds priority rating to current rule **--------------------------------------------------- */ { EN_Network *net = &pr->network; char **Tok = pr->parser.Tok; double x; if (!getfloat(Tok[1], &x)) return (202); net->Rule[net->Nrules].priority = x; return 0; } Spremise *getpremise(Spremise *premises, int i) /* **---------------------------------------------------------- ** Return the i-th premise in a rule **---------------------------------------------------------- */ { int count = 0; Spremise *p; p = premises; while (p != NULL) { count++; if (count == i) break; p = p->next; } return p; } Saction *getaction(Saction *actions, int i) /* **---------------------------------------------------------- ** Return the i-th action from a rule's action list **---------------------------------------------------------- */ { int count = 0; Saction *a; a = actions; while (a != NULL) { count++; if (count == i) break; a = a->next; } return a; } int evalpremises(EN_Project *pr, int i) /* **---------------------------------------------------------- ** Checks if premises to rule i are true **---------------------------------------------------------- */ { EN_Network *net = &pr->network; int result; Spremise *p; result = TRUE; p = net->Rule[i].Premises; while (p != NULL) { if (p->logop == r_OR) { if (result == FALSE) result = checkpremise(pr, p); } else { if (result == FALSE) return (FALSE); result = checkpremise(pr, p); } p = p->next; } return result; } int checkpremise(EN_Project *pr, Spremise *p) /* **---------------------------------------------------------- ** Checks if a particular premise is true **---------------------------------------------------------- */ { if (p->variable == r_TIME || p->variable == r_CLOCKTIME) return (checktime(pr,p)); else if (p->status > IS_NUMBER) return (checkstatus(pr,p)); else return (checkvalue(pr,p)); } int checktime(EN_Project *pr, Spremise *p) /* **------------------------------------------------------------ ** Checks if condition on system time holds **------------------------------------------------------------ */ { time_options_t *time = &pr->time_options; rules_t *rules = &pr->rules; char flag; long t1, t2, x; // Get start and end of rule evaluation time interval if (p->variable == r_TIME) { t1 = rules->Time1; t2 = time->Htime; } else if (p->variable == r_CLOCKTIME) { t1 = (rules->Time1 + time->Tstart) % SECperDAY; t2 = (time->Htime + time->Tstart) % SECperDAY; } else return (0); // Test premise's time x = (long)(p->value); switch (p->relop) { // For inequality, test against current time case LT: if (t2 >= x) return (0); break; case LE: if (t2 > x) return (0); break; case GT: if (t2 <= x) return (0); break; case GE: if (t2 < x) return (0); break; // For equality, test if within interval case EQ: case NE: flag = FALSE; if (t2 < t1) // E.g., 11:00 am to 1:00 am { if (x >= t1 || x <= t2) flag = TRUE; } else { if (x >= t1 && x <= t2) flag = TRUE; } if (p->relop == EQ && flag == FALSE) return (0); if (p->relop == NE && flag == TRUE) return (0); break; } // If we get to here then premise was satisfied return 1; } int checkstatus(EN_Project *pr, Spremise *p) /* **------------------------------------------------------------ ** Checks if condition on link status holds **------------------------------------------------------------ */ { hydraulics_t *hyd = &pr->hydraulics; char i; int j; switch (p->status) { case IS_OPEN: case IS_CLOSED: case IS_ACTIVE: i = hyd->LinkStatus[p->index]; if (i <= CLOSED) j = IS_CLOSED; else if (i == ACTIVE) j = IS_ACTIVE; else j = IS_OPEN; if (j == p->status && p->relop == EQ) return (1); if (j != p->status && p->relop == NE) return (1); } return (0); } int checkvalue(EN_Project *pr, Spremise *p) /* **---------------------------------------------------------- ** Checks if numerical condition on a variable is true. ** Uses tolerance of 0.001 when testing conditions. **---------------------------------------------------------- */ { EN_Network *net = &pr->network; hydraulics_t *hyd = &pr->hydraulics; Snode *Node = net->Node; Slink *Link = net->Link; Stank *Tank = net->Tank; const int Njuncs = net->Njuncs; double *Ucf = pr->Ucf; double *NodeDemand = hyd->NodeDemand; double *LinkFlows = hyd->LinkFlows; double *LinkSetting = hyd->LinkSetting; int i, j, v; double x, tol = 1.e-3; i = p->index; v = p->variable; switch (v) { case r_DEMAND: if (p->object == r_SYSTEM) x = hyd->Dsystem * Ucf[DEMAND]; else x = NodeDemand[i] * Ucf[DEMAND]; break; case r_HEAD: case r_GRADE: x = hyd->NodeHead[i] * Ucf[HEAD]; break; case r_PRESSURE: x = (hyd->NodeHead[i] - Node[i].El) * Ucf[PRESSURE]; break; case r_LEVEL: x = (hyd->NodeHead[i] - Node[i].El) * Ucf[HEAD]; break; case r_FLOW: x = ABS(LinkFlows[i]) * Ucf[FLOW]; break; case r_SETTING: if (LinkSetting[i] == MISSING) return (0); x = LinkSetting[i]; switch (Link[i].Type) { case PRV: case PSV: case PBV: x = x * Ucf[PRESSURE]; break; case FCV: x = x * Ucf[FLOW]; break; default: break; } break; case r_FILLTIME: if (i <= Njuncs) return (0); j = i - Njuncs; if (Tank[j].A == 0.0) return (0); if (NodeDemand[i] <= TINY) return (0); x = (Tank[j].Vmax - Tank[j].V) / NodeDemand[i]; break; case r_DRAINTIME: if (i <= Njuncs) return (0); j = i - Njuncs; if (Tank[j].A == 0.0) return (0); if (NodeDemand[i] >= -TINY) return (0); x = (Tank[j].Vmin - Tank[j].V) / NodeDemand[i]; break; default: return (0); } switch (p->relop) { case EQ: if (ABS(x - p->value) > tol) return (0); break; case NE: if (ABS(x - p->value) < tol) return (0); break; case LT: if (x > p->value + tol) return (0); break; case LE: if (x > p->value - tol) return (0); break; case GT: if (x < p->value - tol) return (0); break; case GE: if (x < p->value + tol) return (0); break; } return (1); } void updateactionlist(EN_Project *pr, int i, Saction *actions) /* **--------------------------------------------------- ** Adds rule's actions to action list **--------------------------------------------------- */ { rules_t *rules = &pr->rules; SactionList *actionItem; Saction *a; // Iterate through each action of Rule i a = actions; while (a != NULL) { // Add action to list if its link not already on it if (!onactionlist(pr, i, a)) { actionItem = (SactionList *)malloc(sizeof(SactionList)); if (actionItem != NULL) { actionItem->action = a; actionItem->ruleIndex = i; actionItem->next = rules->ActionList; rules->ActionList = actionItem; } } a = a->next; } } int onactionlist(EN_Project *pr, int i, Saction *a) /* **----------------------------------------------------------------------------- ** Checks if action a from rule i can be added to the action list **----------------------------------------------------------------------------- */ { int link, i1; EN_Network *net = &pr->network; SactionList *actionItem; Saction *a1; // Search action list for link included in action a link = a->link; actionItem = pr->rules.ActionList; while (actionItem != NULL) { a1 = actionItem->action; i1 = actionItem->ruleIndex; // Link appears in list if (link == a1->link) { // Replace it's action with 'a' if rule i has higher priority if (net->Rule[i].priority > net->Rule[i1].priority) { actionItem->action = a; actionItem->ruleIndex = i; } // Return indicating that 'a' should not be added to action list return 1; } actionItem = actionItem->next; } // Return indicating that it's ok to add 'a' to the action list return 0; } int takeactions(EN_Project *pr) /* **----------------------------------------------------------- ** Implements actions on action list **----------------------------------------------------------- */ { EN_Network *net = &pr->network; hydraulics_t *hyd = &pr->hydraulics; report_options_t *rep = &pr->report; rules_t *rules = &pr->rules; Saction *a; SactionList *actionItem; char flag; int k, s, n; double tol = 1.e-3, v, x; n = 0; actionItem = rules->ActionList; while (actionItem != NULL) { flag = FALSE; a = actionItem->action; k = a->link; s = hyd->LinkStatus[k]; v = hyd->LinkSetting[k]; x = a->setting; /* Switch link from closed to open */ if (a->status == IS_OPEN && s <= CLOSED) { setlinkstatus(pr, k, 1, &hyd->LinkStatus[k], &hyd->LinkSetting[k]); flag = TRUE; } /* Switch link from not closed to closed */ else if (a->status == IS_CLOSED && s > CLOSED) { setlinkstatus(pr, k, 0, &hyd->LinkStatus[k], &hyd->LinkSetting[k]); flag = TRUE; } /* Change link's setting */ else if (x != MISSING) { switch (net->Link[k].Type) { case PRV: case PSV: case PBV: x = x / pr->Ucf[PRESSURE]; break; case FCV: x = x / pr->Ucf[FLOW]; break; default: break; } if (ABS(x - v) > tol) { setlinksetting(pr, k, x, &hyd->LinkStatus[k], &hyd->LinkSetting[k]); flag = TRUE; } } /* Report rule action */ if (flag == TRUE) { n++; if (rep->Statflag) writeruleaction(pr, k, net->Rule[actionItem->ruleIndex].label); } /* Move to next action on list */ actionItem = actionItem->next; } return (n); } void ruleerrmsg(EN_Project *pr) /* **----------------------------------------------------------- ** Report a rule parsing error message **----------------------------------------------------------- */ { EN_Network *net = &pr->network; parser_data_t *par = &pr->parser; rules_t *rules = &pr->rules; char **Tok = par->Tok; int i; char label[MAXMSG+1]; char msg[MAXLINE+1]; // Get text of error message switch (rules->Errcode) { case 201: strcpy(msg, R_ERR201); break; case 202: strcpy(msg, R_ERR202); break; case 203: strcpy(msg, R_ERR203); break; case 204: strcpy(msg, R_ERR204); break; case 207: strcpy(msg, R_ERR207); break; case 221: strcpy(msg, R_ERR221); break; default: return; } // Get label of rule being parsed if (net->Nrules > 0) { strcpy(label, t_RULE); strcat(label, " "); strcat(label, net->Rule[net->Nrules].label); } else strcpy(label, t_RULES_SECT); // Write rule label and error message to status report sprintf(pr->Msg, "%s", msg); strcat(pr->Msg, label); strcat(pr->Msg, ":"); writeline(pr, pr->Msg); // Write text of rule clause being parsed to status report strcpy(msg, Tok[0]); for (i = 1; i < par->Ntokens; i++) { strcat(msg, " "); strcat(msg, Tok[i]); } writeline(pr, msg); } int writerule(EN_Project *pr, FILE *f, int ruleIndex) //----------------------------------------------------------------------------- // Write a rule to an INP file. //----------------------------------------------------------------------------- { EN_Network *net = &pr->network; rules_t *rules = &pr->rules; Srule *rule = &net->Rule[ruleIndex]; Spremise *p; Saction *a; // Write each premise clause to the file p = rule->Premises; fprintf(f, "\nIF "); while (p != NULL) { writepremise(p, f, net); p = p->next; if (p) fprintf(f, "\n%-5s", Ruleword[p->logop]); } // Write each THEN action clause to the file a = rule->ThenActions; if (a) fprintf(f, "\nTHEN "); while (a != NULL) { writeaction(a, f, net); a = a->next; if (a) fprintf(f, "\nAND "); } // Write each ELSE action clause to the file a = rule->ElseActions; if (a) fprintf(f, "\nELSE "); while (a != NULL) { writeaction(a, f, net); a = a->next; if (a) fprintf(f, "\nAND "); } // Write the rule's priority to the file if (rule->priority > 0) fprintf(f, "\nPRIORITY %f", rule->priority); return 0; } void writepremise(Spremise *p, FILE *f, EN_Network *net) //----------------------------------------------------------------------------- // Write a rule's premise clause to an INP file. //----------------------------------------------------------------------------- { char s_obj[20]; char s_id[MAXID + 1]; char s_value[20]; int subtype; // Get the type name & ID of object referred to in the premise if (p->object == r_NODE) { subtype = net->Node[p->index].Type; getobjtxt(r_NODE, subtype, s_obj); strcpy(s_id, net->Node[p->index].ID); } else if (p->object == r_LINK) { subtype = net->Link[p->index].Type; getobjtxt(r_LINK, subtype, s_obj); strcpy(s_id, net->Link[p->index].ID); } else { strcpy(s_obj, "SYSTEM"); strcpy(s_id, ""); } // If premise has no value field, use it's status field as a value if (p->value == MISSING) strcpy(s_value, Value[p->status]); // Otherwise get text of premise's value field else { // For time values convert from seconds to hr:min:sec switch (p->variable) { case r_CLOCKTIME: case r_DRAINTIME: case r_FILLTIME: case r_TIME: gettimetxt(p->value, s_value); break; default: sprintf(s_value, "%.4f", p->value); } } // Write the premise clause to the file fprintf(f, "%s %s %s %s %s", s_obj, s_id, Varword[p->variable], Operator[p->relop], s_value); } void writeaction(Saction *a, FILE *f, EN_Network *net) //----------------------------------------------------------------------------- // Write a rule's action clause to an INP file. //----------------------------------------------------------------------------- { char s_id[MAXID + 1]; char s_obj[20]; char s_var[20]; char s_value[20]; int subtype; subtype = net->Link[a->link].Type; getobjtxt(r_LINK, subtype, s_obj); strcpy(s_id, net->Link[a->link].ID); if (a->setting == MISSING) { strcpy(s_var, "STATUS"); strcpy(s_value, Value[a->status]); } else { strcpy(s_var, "SETTING"); sprintf(s_value, "%.4f", a->setting); } fprintf(f, "%s %s %s = %s", s_obj, s_id, s_var, s_value); } void getobjtxt(int objtype, int subtype, char *objtxt) //----------------------------------------------------------------------------- // Retrieve the text label for a specific type of object. //----------------------------------------------------------------------------- { if (objtype == r_NODE) { switch (subtype) { case JUNCTION: strcpy(objtxt, "JUNCTION"); break; case RESERVOIR: strcpy(objtxt, "RESERVOIR"); break; case TANK: strcpy(objtxt, "TANK"); break; default: strcpy(objtxt, "NODE"); } } else if (objtype == r_LINK) { switch (subtype) { case CVPIPE: case PIPE: strcpy(objtxt, "PIPE"); break; case PUMP: strcpy(objtxt, "PUMP"); break; default: strcpy(objtxt, "VALVE"); } } else strcpy(objtxt, "SYSTEM"); } void gettimetxt(double secs, char *timetxt) //----------------------------------------------------------------------------- // Convert number of seconds to a text string in hrs:min:sec format. //----------------------------------------------------------------------------- { int hours = 0, minutes = 0, seconds = 0; hours = (int)secs / 3600; if (hours > 24 * 7) sprintf(timetxt, "%.4f", secs / 3600.0); else { minutes = (int)((secs - 3600 * hours) / 60); seconds = (int)(secs - 3600 * hours - minutes * 60); sprintf(timetxt, "%d:%02d:%02d", hours, minutes, seconds); } } /***************** END OF RULES.C ******************/