with much appreciation to @michaeltryby 🎉
* Initial commit getting Appveyor running
* Modifying branch built
* Modifying generator
* Modifying path to test scripts
* Modifying path to test scripts
* Configuring appveyor cache to store cmake generated build files
* suppressing insecure string warnings
* Fixing typo
* Fixing problem with cmake build invocation
* Changing CMake to Linux build on Travis
* Adding compiler flags for MSVC
* Adding Appveyor build status badge
* Adding Appveyor build status badge
* Adding include directory so it is available to project files
* cleaning cache
* rebuilding cache
74 lines
2.1 KiB
CMake
74 lines
2.1 KiB
CMake
# CMakeLists.txt - CMake configuration file for EPANET 2.0
|
|
#
|
|
# CMake is a cross-platform build tool. CMake generates platform native
|
|
# makefiles that can be used with your compiler of choice. CMake uses a
|
|
# generator concept to represent different build tooling. CMake automatically
|
|
# detects the platform it is running on and generates the appropriate makefiles
|
|
# for the platform default compiler. Different generators can also be specified.
|
|
#
|
|
# Note: CMake requires that your platform build system and compiler are
|
|
# properly installed. Build using Visual Studio requires msbuild shell.
|
|
#
|
|
# Example Usage:
|
|
# cd build/cmake
|
|
# mkdir buildproducts
|
|
# cd buildproducts
|
|
# cmake ..
|
|
# make
|
|
#
|
|
# Building MSYS on Windows:
|
|
# ...
|
|
# cmake -G "MSYS Makefiles" ..
|
|
# make
|
|
#
|
|
# Building Visual Studio on Windows:
|
|
# ...
|
|
# cmake -G "Visual Studio 10 2010" ..
|
|
# msbuild /p:Configuration=Release ALL_BUILD.vcxproj
|
|
#
|
|
# Generic Invocation:
|
|
# cmake -E make_directory buildprod
|
|
# cd build
|
|
# cmake -G GENERATOR -DCMAKE_BUILD_TYPE=Release ..
|
|
# cmake --build . --target SOME_TARGET --config Release
|
|
#
|
|
# More information:
|
|
# cmake --help
|
|
#
|
|
# CMake is available at https://cmake.org/download/
|
|
#
|
|
|
|
cmake_minimum_required (VERSION 2.8.8)
|
|
|
|
project(EPANET)
|
|
|
|
SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
|
|
SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
|
|
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
|
|
|
IF (APPLE)
|
|
SET(CMAKE_INSTALL_NAME_DIR @executable_path)
|
|
SET(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
|
|
ENDIF (APPLE)
|
|
|
|
IF (MSVC)
|
|
set(CMAKE_C_FLAGS_RELEASE "/GL")
|
|
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
|
ENDIF (MSVC)
|
|
|
|
set(EPANET_API_HEADER "include/epanet2.h")
|
|
|
|
# create object library for reuse in other targets
|
|
include_directories(include; src)
|
|
file(GLOB EPANET_SOURCES src/*.c)
|
|
add_library(epanet_objs OBJECT ${EPANET_SOURCES})
|
|
|
|
# the shared library
|
|
add_library(epanet SHARED $<TARGET_OBJECTS:epanet_objs> ${EPANET_API_HEADER})
|
|
|
|
# the standalone executable
|
|
add_executable(runepanet run/main.c $<TARGET_OBJECTS:epanet_objs>)
|
|
if (NOT MSVC)
|
|
target_link_libraries (runepanet m)
|
|
endif (NOT MSVC)
|