完善地图元素查询机制
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@@ -17,6 +17,7 @@ import RenderFeature from "ol/render/Feature";
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import Map from "ol/Map";
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import WebGLVectorTileLayer from "ol/layer/WebGLVectorTile";
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import VectorTileSource from "ol/source/VectorTile";
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import VectorLayer from "ol/layer/Vector";
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// ========== 类型定义 ==========
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@@ -389,55 +390,71 @@ const handleMapClickSelectFeatures = async (
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// 获取缩放级别并确保为整数
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let z = Math.floor(view.getZoom() || 0) - 1;
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// 获取所有 VectorTileSource
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const vectorTileSources = getVectorTileSources(map);
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if (!vectorTileSources.length) {
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return null;
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}
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// 存储所有选中的要素
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const allSelectedFeatures: Feature[] = [];
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let isFromVectorLayer = false;
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// 遍历所有 VectorTileSource
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for (const vectorTileSource of vectorTileSources) {
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const tileGrid = vectorTileSource.getTileGrid();
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if (!tileGrid) {
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continue;
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// 1. 优先处理 VectorLayer - 使用 forEachFeatureAtPixel
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const pixel = map.getPixelFromCoordinate(coord);
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map.forEachFeatureAtPixel(
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pixel,
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(feature) => {
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// 只处理标准 Feature,排除 RenderFeature
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// 使用更宽松的检查:检查是否有 getGeometry 方法且不是 RenderFeature
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if (feature && !(feature instanceof RenderFeature)) {
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allSelectedFeatures.push(feature as Feature);
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isFromVectorLayer = true;
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} else return false; // 继续遍历所有要素
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},
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{
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hitTolerance: MAP_CONFIG.hitTolerance,
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layerFilter: (layer) => layer instanceof VectorLayer,
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}
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);
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// 调整缩放级别到有效范围
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const minZoom = tileGrid.getMinZoom();
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const maxZoom = tileGrid.getMaxZoom();
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z = clampZoomLevel(z, minZoom, maxZoom);
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// 2. 如果 VectorLayer 中没有找到要素,再处理 VectorTileSource
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if (allSelectedFeatures.length === 0) {
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const vectorTileSources = getVectorTileSources(map);
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for (const vectorTileSource of vectorTileSources) {
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const tileGrid = vectorTileSource.getTileGrid();
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if (!tileGrid) {
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continue;
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}
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// 获取瓦片坐标
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const tileCoord = tileGrid.getTileCoordForCoordAndZ(coord, z);
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const resolution = tileGrid.getResolution(tileCoord[0]);
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// 调整缩放级别到有效范围
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const minZoom = tileGrid.getMinZoom();
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const maxZoom = tileGrid.getMaxZoom();
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z = clampZoomLevel(z, minZoom, maxZoom);
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// 创建点击点的缓冲区
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const hitPoint = point(toLonLat(coord));
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const buffered = buffer(hitPoint, resolution * MAP_CONFIG.hitTolerance, {
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units: MAP_CONFIG.bufferUnits,
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});
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// 获取瓦片坐标
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const tileCoord = tileGrid.getTileCoordForCoordAndZ(coord, z);
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const resolution = tileGrid.getResolution(tileCoord[0]);
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// 获取矢量瓦片
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const vectorRenderTile = vectorTileSource.getTile(
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tileCoord[0],
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tileCoord[1],
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tileCoord[2],
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pixelRatio,
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projection
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);
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// 创建点击点的缓冲区
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const hitPoint = point(toLonLat(coord));
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const buffered = buffer(hitPoint, resolution * MAP_CONFIG.hitTolerance, {
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units: MAP_CONFIG.bufferUnits,
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});
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const vectorTiles = vectorTileSource.getSourceTiles(
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pixelRatio,
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projection,
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vectorRenderTile
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);
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// 获取矢量瓦片
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const vectorRenderTile = vectorTileSource.getTile(
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tileCoord[0],
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tileCoord[1],
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tileCoord[2],
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pixelRatio,
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projection
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);
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// 提取选中的要素
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const selectedFeatures = extractSelectedFeatures(vectorTiles, buffered);
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allSelectedFeatures.push(...selectedFeatures);
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const vectorTiles = vectorTileSource.getSourceTiles(
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pixelRatio,
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projection,
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vectorRenderTile
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);
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// 提取选中的要素
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const selectedFeatures = extractSelectedFeatures(vectorTiles, buffered);
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allSelectedFeatures.push(...selectedFeatures);
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}
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}
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// 按几何类型优先级排序:点 > 线 > 其他
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@@ -445,12 +462,18 @@ const handleMapClickSelectFeatures = async (
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classifyFeaturesByGeometry(allSelectedFeatures);
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const prioritizedFeatures = [...points, ...lines, ...others];
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// 获取第一个要素的 ID 并查询完整信息
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// 获取第一个要素
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const firstFeature = prioritizedFeatures[0];
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if (!firstFeature) {
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return null;
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}
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// 如果要素来自 VectorLayer,直接返回,不需要通过 WFS 查询
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if (isFromVectorLayer) {
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return firstFeature;
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}
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// 如果要素来自 VectorTileSource,需要通过 WFS 查询完整信息
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const queryId = firstFeature.getProperties().id;
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if (!queryId) {
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return null;
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