refactor(ui): refine glass surfaces
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@@ -11,6 +11,9 @@ export const MAP_ICON_CELL_RADIUS_CLASS_NAME = "rounded-lg";
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export const MAP_CONTROL_SURFACE_CLASS_NAME =
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"glass-control border";
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export const MAP_AIR_SURFACE_CLASS_NAME =
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"glass-air border";
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export const MAP_TOOL_PANEL_SURFACE_CLASS_NAME =
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"glass-panel border";
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