fix: smooth persona hover transitions
Preserve the original reflection material while adding pointer inertia and a short exit hold. Retain the Rive pointer constraint through the fade and blend rapid re-entry to avoid abrupt changes. Cover timing, re-entry, cancellation, renderer disposal and native Rive frames. The fade regression fails with the previous resource and passes with the updated resource.
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@@ -1,5 +1,5 @@
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{
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"path": "/agent/obsidian-water-v1.riv",
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"sha256": "ea556c57d3fd966710fc1c31af09dc706c72f6f2570a82a7e4201cde3c332a00",
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"byteLength": 9879
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"sha256": "367c4856b54a47bdae868b772edb4281885d0c33653079c8c2a998ecea27fb4d",
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"byteLength": 9929
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}
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