Added DLLEXPORT definition to Alloc routines so that MSX could see them
git-svn-id: https://epanet.svn.sourceforge.net/svnroot/epanet/BASE/trunk@422 c320cabd-cc23-0410-96d8-e60fbf53ed7f
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@@ -88,7 +88,7 @@ static alloc_hdr_t * AllocHdr()
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** Returns pointer to the new pool.
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*/
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alloc_handle_t * AllocInit()
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DLLEXPORT alloc_handle_t * AllocInit()
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{
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alloc_handle_t *newpool;
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@@ -108,7 +108,7 @@ alloc_handle_t * AllocInit()
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** memory from the current pool.
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*/
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char * Alloc(long size)
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DLLEXPORT char *Alloc(long size)
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{
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alloc_hdr_t *hdr = root->current;
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char *ptr;
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@@ -158,7 +158,7 @@ char * Alloc(long size)
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** Change the current pool. Return the old pool.
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*/
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alloc_handle_t * AllocSetPool(alloc_handle_t *newpool)
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DLLEXPORT alloc_handle_t * AllocSetPool(alloc_handle_t *newpool)
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{
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alloc_handle_t *old = (alloc_handle_t *) root;
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root = (alloc_root_t *) newpool;
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@@ -173,7 +173,7 @@ alloc_handle_t * AllocSetPool(alloc_handle_t *newpool)
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** so this is very fast.
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*/
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void AllocReset()
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DLLEXPORT void AllocReset()
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{
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root->current = root->first;
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root->current->free = root->current->block;
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@@ -187,7 +187,7 @@ void AllocReset()
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** Don't use where AllocReset() could be used.
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*/
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void AllocFreePool()
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DLLEXPORT void AllocFreePool()
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{
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alloc_hdr_t *tmp,
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*hdr = root->first;
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@@ -6,14 +6,31 @@
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** The type alloc_handle_t provides an opaque reference to the
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** alloc pool - only the alloc routines know its structure.
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*/
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#ifndef DLLEXPORT
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#ifdef DLL
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#ifdef __cplusplus
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#define DLLEXPORT extern "C" __declspec(dllexport)
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#else
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#define DLLEXPORT __declspec(dllexport)
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#endif
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#elif defined(CYGWIN)
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#define DLLEXPORT __stdcall
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#else
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#ifdef __cplusplus
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#define DLLEXPORT
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#else
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#define DLLEXPORT
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#endif
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#endif
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#endif
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typedef struct
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{
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long dummy;
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} alloc_handle_t;
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alloc_handle_t *AllocInit(void);
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char *Alloc(long);
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alloc_handle_t *AllocSetPool(alloc_handle_t *);
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void AllocReset(void);
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void AllocFreePool(void);
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DLLEXPORT alloc_handle_t *AllocInit(void);
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DLLEXPORT char *Alloc(long);
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DLLEXPORT alloc_handle_t *AllocSetPool(alloc_handle_t *);
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DLLEXPORT void AllocReset(void);
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DLLEXPORT void AllocFreePool(void);
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